Floodmould: 2D prototypes
Visualisation prototypes of the mould loop, in the order they were built. Thinking props, not models: nothing here is accurate or citable.
- 1Mould ClockMould growing through a building section over time, zoomable from building to hyphae, with the driving variables as sliders.
- 2Spore AtlasGame of Life as a fungal culture on fractal terrain, with a continuous descent from the plate to individual cells.
- 3LiquidWater, material and spores as balls that swell and change colour, using matter-liquid physics.
- 4The CavityA 3D take on the loop: water, swelling, mould, spores, and vapour finding the cold surface.
- 5Damp CycleSeveral flood scenarios side by side on one clock, showing mould appear where the water never went.